Siliceous

Drug Induced Visions, An Elven Avenger, and Another Step Closer to Taking the Tower
Friday, December 16, 2011

Nov 18, 2 pm

Last time, after a heroic battle, we fled the tower without our defender, Pwi’lin, who was fried by a beholder and Shanaira.

We returned to the base of the mountain, just into the woods to rest. In doing so, we have gained enough experience to enter Paragon Tier and level 11. Oooooo, the power!

Kamien tells Rowena that he found her Kaorti symbol in the silver icon of Ioun, just as Rowena noticed it was gone.

Vaymeer of the Harrowfolk meets the party and asks Bui and Rowena what happened to Pwi’lin, to Gaard, and who is the False One (Denva) that they brought along? Bui and Rowena work to calm Vaymeer and to accept Denva. Meanwhile, Kamien notices Ja’Elle in tremendous pain and offers to help. Ja’Elle accepts.

Vaymeer says that Kamien needs help and calls in his shaman, Nilanthra. Nilanthra tells Bui and Rowena, they must chew this plant in order to help Kamien. Bui and Rowena accept.

All PCs have a drug-induced dream or vision. As an aside, we haven’t told each other about them, yet. An elven woman appears out of the woods. She says she wants to protect the little one, Ja’Elle. Ja’Elle says it is okay. Kamien seems to know her or of her. Rowena seems to recognize her, too. Eventually, she joins the party.

The party has a serious discussion about which way to go next. We go back and forth about which way is best to go. Vaymeer wants us to destroy the aberrations in the tower. We consider going to Wellspring, a town, and helping Denva. In the end, Vaymeer assures us that if Analastra helps, they can get Denva to Wellspring and find her help. We return to the tower.

Rowena makes us resistant to fire, a very useful device against an eye of flame and a fire-wielding wizard. We make quick work of Shantaira. The eye of flame proves to be a worthy opponent, knocking Bui unconscious. But, in the end with much damage done by all, we take out the beholder, too. Shantaira’s staff is magical and could come in handy.

We realize there are two floors left and likely two encounters. We take a short rest.

We have just reached level 11 and are 1 encounter in. Everyone spent their action point and healing surges have been used. Ja’Elle did not fight and is at full strength, should he return for the next encounter.

End at 9 pm on 11/18/993; Total Party Gold = 65,018

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Denva's Advice and Pwi'lin's Demise
Friday, December 2, 2011

Bui gives the Resilience Amulet +3 (AV 154) we received from Denva to Rowena.

  • Denva gives us info on everything in the tower so we can plan our attack. Says that the waterfall is a danger on every floor, getting worse as you get higher.
    - There are three sections on floor 2 (Klaus and an invisible aberrant creature, two destrachans, and Shantaira and an eye of flame). Shantaira will do anything to help Elomir.
    - Floor 3 has 3 grells that will attack on sight and 2 floating armors that will attack once the fight begins. It is likely Elomir can perceive what happens on Floor 3.
    - Floor 4 has Elomir, a nasty aberrant creature, a super tough grell, and 2 destrachans. Beware of standing on the scorch mark or the carpet. Denva told you that Elomir resides at the top of the tower, is the leader of the Stormcrows, and is out of his gourd.
  • We go after the mad scientist, Klaus first.
  • Rowena delivers the killing blow against KLAUS! Now we just have the tentacle balhannoth left.
  • Balhannoth remembers he’s actually really tough.
  • Um . . . we anger two destrachans (as usual) and keep fighting.
  • Kamien secretly searches and takes a sash off of Klaus.
  • Things are not looking good, the eye of flame and Shantaira have entered the fray.
  • Well, good news is most of us get out alive. Bad news, Pwi’lin dies. Amazingly, we feel lucky.
  • We run away and will try to figure out what to do next time.
  • We plan to take Denva to Wellspring to try to find her help.
  • We get far enough from the Tower, take an extended rest and level up.
  • All have an extended rest and are level 11. Welcome to Paragon Tier!

End at 10 am on 11/18/993; Total Party Gold = 65,018

Reminders: Garen wanted you to help Denva and Shantaira. You have Denva, but she needs/wants to get help in Wellspring.

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Kamien's Account: The Rescue of Denva
Friday, November 4, 2011

11/17/993 at 11 pm
As narrated by Kamien:
Pwi’Lin is sick, probably a relapse, so Rowena is going to be our defender for as long as she can.
Let’s fight!
I get grabbed by a big Grick thing and am not happy about it.
More bad guys keep coming. I’ve got to find a way to get out of here. There’s no way I’m dying fighting these damn aberrations.
It took a few tries, but I got out of that slimy thing’s tentacles and started running to the shadows where I can be safe.
The cleric Bui healed me, which I appreciate, but I hope he doesn’t plan on me returning the favor.
I’ve finally found a nice dark corner to hide in. Let the heroes fight it out while I pick off these beasts.
Now that we’ve all found our places in this battle, it’s just a matter of time before we win.
I think these “heroes” owe me a thank you, since I killed several of the beasts from the shadows; although, they probably aren’t smart enough to know what I was doing.

Debate over next move:

  • Locate and help/destroy the Stormcrows or search for the Tear of Ioun

The little guy Ja’Elle scouts up the stairs and the obnoxious wizard lights up the waterfall area.
A grimlock steps out of a room ahead so I shoot at it, back up, and hide.
The rest of the group decides to negotiate with the slimy, female leader who is commanding the grimlocks. This oughtta be interesting.
My bluffing convinces the transformed woman to share her story:
* She wants help to reach Wellspring so she can be cured.
* A human named Cylus hired the Stormcrows to search for the Tear.
* The relic transformed the Stormcrows and then was stolen by mysterious shadow creatures.
* Elomir (Stormcrow leader) sent grells to Wellspring to try to get the Tear, so they are under his control, which is strange since they are usually intelligent and independent.
* She doesn’t think the tear is at Wellspring, but she wants to go there to be cured.
* She feels that Elomir is completely insane. He is lost and cannot be saved. He is in the top of the tower we are in right now.

She has a seizure and the grimlocks attack us on their own. Go get ’em, guys.
The grimlocks attack the chick on their way to kill us. Guess they didn’t like her.
Damn! That wizard just kicked some ass with her fire. Maybe she’s useful after all.
It looks like Bui is going to try to save the aberrant woman. Fine. Whatever.
We kill the bad guys. It wasn’t too tough.

There’s no way I’m following this group to Wellspring. I’ve got to find a way to convince them to finish whatever they have planned quickly so Pwi and I can get back to Salla. Honestly, I don’t know if I can find my way back there on my own.

End at 1 am on 11/18/993; Just hit a milestone (Pwi’lin just off an extended rest); Total Party Gold = 65,018

Reminders: Garen wanted you to help Denva and Shantaira. You have Denva, but she needs/wants to get help in Wellspring. Denva can tell you of the dangers of the tower. She told you that Elomir resides at the top of the tower, is the leader of the Stormcrows, and is out of his gourd. Denva will give you a reward for saving her, a magic item.

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Neogi vs Adalaentar; Kaoriti and the Tear of Ioun
September 30, 2011

Noon on 11/17/993

Ja’Elle and Gaard have been gone for too long. Bui and Pwi’lin set out to find them, cautiously. Kamien follows. Traveling deeper into the mountain, the group of three eventually finds a cavern that branches out 20 or more ways that is littered with fresh tracks and lots of them.

Bui, Pwi, and Kamien decide to find a good, defensible position so they don’t get caught, too.

Soon later, Rowena arrives on the scene.

Next, sounds emerge and after some careful, tactical positioning, the four adventurers fight a hoard of minions including 2 clouds of daggers, and 2 groups of zombies (6 per group, 12 total). The enemy also includes a Neogi and an eladrin slave. Rowena’s wall of fire singes many of the minions and bloodies the eladrin slave. Pwi’lin manages to draw the attention of most enemy fire, allowing Rowena and Bui to work on the neogi. Kamien stays hidden and sneaks in many vicious crossbow shots. The enemy is defeated.

Kamien grabs a magic ring for himself. The party adds 2800 in gold (7 gemeralds).

The eladrin slave, Analastra, is revived by Bui.

Kamien questions Analastra. Kamien and Rowena uncover that something is amiss when they are referring to Ja’Elle. Eventually the eladrin slave says that Ja’Elle worked out some sort of deal with the neogi and Ja’Elle should be nearby looking for the party.

Ja’Elle reappears and tells the party to follow him out and promptly disappears back into the shadows.

After returning to within shouting distance of the cave entrance, Bui cures Analastra of her affliction (cost 250 gold for the ritual). She is no longer controlled by the neogi.

Kamien and Pwi’lin catch up and agree they both want to return to Salla, but don’t know how to get back.

Ja’Elle reemerges and tells the other characters that in order to rescue Gaard, they must find the exact location of Adaelantar the dragon and find out his weaknesses. He says the neogi want this information because the dragon is a common enemy. He says he bluffed his way passed the neogi. When asked, he said it would not work to try to save Gaard by attacking the enemy because they are too strong.

The group takes an extended rest.

The group decides to go into the tower. Ja’Elle needs to devise a plan so he stays behind. The rest of the group enters the tower and begins exploring.

Along with the regular rubble, the group finds a symbol of the Kaorti in a silver icon of Iouan. The Kaorti were a particularly zealous group of Iouan followers who wanted all information to be available to all and not hidden. They wanted to find the Tear of Iouan, the thing the Eyes of Malachi told us we were looking for. This Tear sounds an awful lot like the items we were seeking in the Feywild on the huge isle we set off to before we seemingly left the Feywild.

The group left an area where they expected to meet another Stormclaw, this time a human. Garen had told us about where to expect them and a little about them. He asked that we treat them as well as we did him, because they were all decent people before the aberrant energy affected them.

The group was just about to begin an encounter as we concluded the session. See the map for placement as Pwi was opening the door in front of him. (W wall)

It is 11 pm on 11/17/993 (the group is just done taking an extended rest…)

Total Party Gold = 64,018

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A Heroic Battle Before Things Fall Apart
June 11, 2011

10 am on 11/17/993

The battle continues. The stirge swarm is quickly dispensed mainly by the power of the Standard of the Silver Dragon, planted by Bui.

Garen, Benjin Ulf’s father, suffering severe internal pain tries to help us, but mainly is unable to do much of anything.

Ja’ Elle is brought back to consciousness by Bui, and awakens with head pains that just keep worsening through the fight.

Bui used rebuke violence to keep the foulspawn seer impotent while we dealt with the other foulspawn.

Pwi’lin stands in the way of many attacks from the enemy and doles out some heavy hitting.

Benjin rained arrows down on all of the foulspawn.

Gaard makes a valiant run across the battlefield to chase down and eventually kill the foulspawn seer who was trying to escape.

As the battle is ending, a man runs towards the party yelling for Pwi’s help while being chased by two grimlocks, natural beasts we earlier spotted on other parts of the mountain. The grimlocks retreat from our party. The man turns out to be Kamien, someone who knows Pwi’lin from their previous lives in Terkent. Pwi’lin and Kamien talk privately and Pwi gives Kamien some of the drug he had been using before Bui cured him.

Bui and Benjin unsuccessfully try to cure Garen of his condition.

Gaard and Ja’Elle scout deeper into the cavern that goes into the mountain. After finding a multitude of paths and many, many footprints, they continue only to be surrounded. Despite great efforts to bluff by Ja’Elle and a burrowing escape attempt by Gaard, they are both captured by two neogi and a massive amount of grimlock zombies and a handful of floating dagger swarms. In other words, Gaard and Ja’Elle bravely got themselves captured to infiltrate the enemies lair.

Gaard and Ja’Elle were 45 minutes away from the group into the mountain. Benjin plans to return to Rhendlich to take his father and to help back home, but wouldn’t leave until he knew his friends were safe. Pwi’lin and Kamien are planning to return to their home, too.

Ends around noon on 11/17/993.

Total Party Gold = 61,468

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An Amazing Healer and a Remarkable Reunion
May 21, 2011

Approaching midnight on November 16, 993.

The group disagrees on the best course of action in approaching the tower. Benjin wants to go to the front door. He says senses someone he knows needs help there, and soon. The others are not sure about the wisdom of entering the front door when there may be other options.

While the others are out scouting, Bui confronts Pwi’lin about a possible drug addiction. With Pwi’lin’s consent, Bui helps to cure him of his addiction, at no small cost to Pwi’lins health.

The group reunites, ascends the mountain and approaches the tower. The tremendously loud waterfall diminishes the ability to hear well at all.

Because of the scouting and planning, the party is not surprised by zombies and ghouls who were attempting to blend in with the other dead bodies littering the pathway to the tower. Bui, aided by a few others, pick off the zombie minions one by one before they can do anything. The ghouls prove a little tougher, but nothing we can’t handle.

After the battle, we scout a little further, Benjin leading us to the front door, and Gaard hanging back the furthest.

After Benjin opens the front door, Pwi’lin comes to help as a flesh golem and a stirge swarm emerge. Bui and Ja’Elle wade into the battle as a blueish dwarf, obviously affected by aberrant forces emerges to do us great pain. Gaard remains just close enough to give minimal support with his ranged weapon while cursing enemies looking his way to check to see if they can reach him with a running charge.

Benjin says the dwarf is his father!?! Ja’Elle knocks the dwarf unconscious, but he awakens before taking any damage.

The enemy proves very tough. Ja’Elle is knocked unconscious and takes strike one as he bleeds out. Bui meticulously bandages Ja’Ell wounds, blanches the bleeding, but Ja’Elle remains unconscious (but not dying). The flesh golem is slain. The stirge swarm is bloodied.

The dwarf is bloodied. Benjin, as diplomatic as he can be, convinces the dwarf, his father (?), to drop his weapon. They embrace. Only long enough to realize that two foulspawn manglers are coming to attack!

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Eyes of Malachi, the Harrowfolk, and the Forlorn Tower
April 1, 2011

Terkent Notes April 1, 2011

11/15/993 Mid-afternoon
• Start with a perception check at mid-afternoon

o We see a dude in the woods wielding two axes, with hide armor and a helmet with bars in front and a bloodly eye ornament.

o Fight!!!

• Three of the axe dudes and one messed up hag-like chick.

• Gaard boldly charges into battle and surrounds himself with bad guys and pretty much takes care of them all himself.

• The other guys help some.

• Bui recognizes the markings on the baddies as those who worship Malachai, who is someone related to Ioun. But these guys have really messed up their worship.

• We kill everyone except one baddie pretty easily. (The DM is pissed, but we don’t care.)

• Rowena convinces the last baddie to drop his weapons and talks to him. She is tough.

• They serve Malachai and he still thinks we will die.

• They think we share their goal.

• They seek the Tear of Ioun.

• Bui tries good copping the baddie.

• Baddie laughs at Bui’s efforts.

• Baddie laughs again.

• We take a Mask of Slithering from the Tiefling.

• Give it to Pwi’lin.

o Gaard sees a humanoid barbarian, half-orc looking dude from across the river.

• He is Vaymeer of the Harrowfolk.

• He mentions the Forlorn Tower

• He will take us to it.

• The False Ones have taken it over.

• We might want to go there to kill bad guys.

• Mentions a city called Wellspring, but he doesn’t know anything else about the world beyond the Harrowood.

• He leads us to a place to rest on the way to the Tower.

• Dead Aberrations abound up a mountain path.

• We walk for about ¾ of a day through the blahblah mountains.

• We see the Forlorn Tower kind of in the middle of a waterfall.

o We come to the edge of the woods and look up at the Tower at about 8:00 in the evening on 11/16.

• Pwi really wants to wait here.

• Ben scouts ahead.

• One of the “dead” bodies comes to life. SURPRISE!! (duh)

• Bui runs away (he’s good at that), but the zombie still attacks.

o Zombie hits and grabs Ben.

o Ben smashes the zombie.

  • Ben returns to the group. It is nearing midnight on 11/16/993.
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Through the Woods and Through the Mountain
March 18, 2011

11/14/993, just before dark

Sitting watching two caves we found.

Roll Init

Gaard summons the trees around to rise up and give more cover

Floating octopus with brain head and beak attacks 2 bears at the river

We watch, rooting for the bears.

Weird humanoid and skinless eyeless small dinosaur join the floating octopus.

Rowena woke up and blasted all baddies for 20 a piece. She made sure we noticed.

We killed Grell, Mangler, Distraken, Berserker, (1) Grue. Second Greu escaped

ITEM Berserker had a Belt of Resilience.

1 Bear died and 1 Bear lived. Living bear lovingly dragged the dead one away. Very sad to see.
In the middle of the battle a half elf joined the fight on our side. He said afterwards he had been tracking the bears. His name is Pwi Lin (Jeff).

Group enters the non bear cave in search of the source of the aberrations. Bui and Ja’Elle succeed in a dungeoneering challenge. We continue two hours deeper into the mountain and we hear 100s of voices. They hear us and light the area. Goblins all over, leader unimpressed with Bui, costs us 100 gold to get directions from goblin leader.

Simulated combat with earth elementals and all lose (1) healing surge. Apparently, the goblins sent us on a dangerous path. Moving on.

An hour further and we hear something screaming to the right. Group votes to ignore the screams (Bui and JaElle voted to check on it, Pwi, Rowena, Gaard vote ignore). Move on.

Rowena hears voices from the lighted ruins on an archway that tells her to follow the tracks of the three-toed one to find what we are looking for.

We run into a three toed goblin who tells us to be quiet because there is a brute of an aberration ahead. Group stealth fails and simulated combat takes (1) healing surge from everyone. Move on.

Pwi sees loose rocks in the area that have glyphs all over. Bui’s religious knowledge given to him from the God of Travel helps him figure out that the glyphs are each a letter, and it would be wise to only step on the vowels. Bui leads and all easily follow past the area. Move on.

Light ahead. Pwi pushes JaElle into the hazy light. They disappear. Remaining people put rope on Gaard and he goes in. Bui and Rowena follow arm and arm as the rope is pulled to its end. On the other side we see a forest and think this may be where we were supposed to be going.

Pwi insists he must forge ahead to disarm dangerous plants. Bui insights and really feels Pwi is not being truthful but no ones stops Pwi when he goes ahead. JaElle follows stealthlike. JaElle sees Pwi reached down, cut plants and put them in his pouch. Pwi and the group have a confrontation because he won’t tell the truth but time is running out so we look around. Move on.

Rowena sees a path in the air is if a floating Grell had passed. There are body parts strewn all over the place. Not cool. We follow the body part path. Move on… next time.

Total Party Loot: 60,188

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Dangers Averted, Except for the Zombies
March 4, 2011

11/9 in Terkent Feywild

• We get back in the boat with some draconians and dragons.
• It will take three and a quarter days to get to the mainland
o Dragon (Haddross – Brass Dragon) and draconians will help make us go faster by towing us.
o We gab with the draconians for a while
• Various fighting groups on island
• We need to find where aberrations are coming from and who they are
• We are to be sneaky, unlike the dragons and draconians
• Be very quiet through swamp
• Then decide which side of river
• We will likely be fighting foulspawn
• Look out for underground warrens
• Day 1 ends
• Day 2 starts
o We are passing Griffon Island and “Sea Danger”
• Don’t go there on our way back.
o We see a few Hippogriffs
• The dragon protects us and the hippogriff bogies bug out
• Day 3 and 4 cruise by
• Almost ready to land (Skills Challenge)
o Gaard notices movement and life in the marsh we are landing in.
o Gaard also notices some rocks we’ll need to avoid
• +2 to next nature check
o Benjin and Gaard notice some other stuff under the water to avoid
o Bui looks for ambushes and senses that we are being watched, but cannot pinpoint where or what is watching us.
o Bui’s plan is to try to Bluff that we’re really vulnerable to draw any ambushers out.
o The zombie horde is not fooled . . .
o INITIATIVE!!!!
• We’re fighting a guy/chick with antlers and several zombies
• Gaard and Benjin shoot and hit and move
• Bui nails a zombie’s face with a radiant lance!
• Antler chick calls two more zombies, then blasts cold out of her staff.
• Two zombies are cold, two are smelly.
• Ja’Elle whacks a minion smelly zombie and they explode putrescence on all of us.
• Benjin explodes a cold zombie on Bui, but Bui laughs it off.
• A new kind of zombie appears and attacks Ja.
• A zombie hulk appears and whacks at Bui, but Bui again laughs it off.
• Antler chick nails Bui and Rowena with a blast, Gaard jumps out of the way.
• Ja’Elle tries to take out the antler chick, but antler chick blasts him away.
• Benjin shoots antler chick dead.
• Rotting zombie sinks back into the swamp.
• Rowena’s burning hands kill the last chillborn zombie
• Ja’Elle strikes down the zombie hulk.
• The hulk rises from the dead
• We whack it off
• Gaard kills the zombie hulk for the second time.
• The antler chick has tattoos all over her skin that become thorns around her sides, then become tattoos on her back again.
• Probably linked to the power of the ring.
• Antler chick is human(ish).
• Loot:
• Gaard cuts off the antler chick’s finger with a ring that is grown into it. We don’t know what does or how we can use it. No magic was detected on the ring.
• Benjin takes an arrowhead out of her staff.
• Gold statue of Roc (2500 gp)
• Move slowly through bog
o Everyone makes checks to help move through bogs
• Gaard notices some three toed tracks in the area, and Rowena helps follow the tracks to spot four drakes.
• We’re not sure if they noticed us
• Benjin has already passed them.
• The rest of us find another way around to avoid a fight.
• We search for each other and have a silent but glorious reunion
• Gaard kind of wishes Benjin had gotten lost. He deserves it for his inconsiderate recklessness.
• Continue on.
• Several of us spot a huge dimetrodon drinking at a watering hole.
• We try to go around, but miss our group Endurance check
o Everyone loses a heal surge
o We get through the bog and to the river.
• We choose the mountain path
• We are stealthy enough to sneak up on three macetail behemoths.
• Gaard, Ja’Elle, and Benjin help the group sneak around them.
• We have entered the area where we expect to encounter aberrations.
o Gaard suggests sending the dwarf to scout down the mountain.
• Benjin is on board and sees a series of caves (probably where the foulspawn are)
• He also sees some large bear tracks and humanoid tracks.
• They are not going into the same caves.
• Benjin reports back to the group.
o The party argues about waiting here for badguys to come out of the cave or charging into the cave.
• Everyone outnumbers Benjin.
o We see a couple bears come out of the bear cave.
PAUSE
NEXT TIME: Wait for aberrations to come out of cave, then crush them.

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Draconians and Dragons
February 18, 2011

11/5 Midmorning

• The gang decides we need a Coffin of Holding for Tyzzer and Craynor.

• We see another boat at sunrise of the fourth day 11/6
o The other ship looks like it’s fighting something
o Looks like they’re fine, so we avoid them
• They all scream and die and stuff
• Note to us: don’t mess with the Kraken
• We sail on – morning of fifth day 11/7
o Wavy/windy day
• We sail on – morning of day six 11/8
o At night we see another ship fighting another Kraken (Kraken 2, Ships 0)
• We sail on – morning of day seven 11/9
o We can just barely see the islands
o We head toward the island with the big mountain
• The island has a soft southern side
• Looks like the mountain is a volcano
• There are caves all up the cliffs by where the beach is
• The path is treacherous: Skills Challenge?
• Benjin and Gaard find a clearer path to the island (success)
• Rowena determines that it is calm weather and it is close to high tide (success)
• Gaard looks for currents and sees nothing of note (success?)
• Rowena realizes that what we know about how things work in our world might not hold in the Feywild.
• Gaard and Bui jump out of the boat to help direct it.
• We land on the beach! We win!
• Everyone notices that it stinks a little bit on this island
• There is a “natural” ladder up the cliff.
• Rowena uses her rope to tie the boat to the beach.
o Tyzzer and Craynor are left in the boat.
• The party loots Craynor:
• Ja’Elle starts climbing, Benjin follows, Gaard covers them.
o Ja’Elle gets to the cave level
o Ja’Elle gives a bunch of stealthy hand signals to Benjin.
• Benjin doesn’t pay much attention
o Ja’Elle, Benjin and Rowena make it into a cave
• Rowena lights up the joint (lights a joint?)
• We’re all up now. The bad smell is sulfur.
• The dumbass dwarf and jackwagon Halfling split up and explore the caves.
o The sensible members of the party shake their heads and roll their eyes.
• Everyone hears a hissing voice telling us that chips are on the counter and to help ourselves to the beer in the fridge . . . or something like that.
• Benjin gets surrounded by a bunch of baddies with ram’s heads.
o He runs away – twice
o Bui hears the sounds of fighting
• Benjin gets attacked by a flying badass . . . or two
• Rowena is hit by an arrow from the darkness the other way from Bui’s fight.
• The fight begins
o Gaard get dominated by someone
o Benjin moves 25 squares and kills a guy, only acting once (Jake is very proud)
o Normal fighting stuff.
o Minions are dead and turn into stone statues (Ja’Elle discovered this with his favorite daily)
o Gaard “kills” the fire guy, but the fire guy boots and rallies and bursts into flame.
o We kill everything but the acid guy
o Gaard goes into a room and sees five metallic dragons breath fire and acid on the acid guy and he “dies”
• The gold dragon, Shochraos Nuaduil, tells us all to gather, enter his room, and lay our weapons down.
o We have defeated the Draconions and passed a Skills Challenge.
o We have gathered spittle from Bronze, Copper, and Gold dragons.
• Offered from Dragons in exchange for accepting their mission:
o Amulet of Scales +3
o Abyssal Adornment +3
o Standard of the Silver Dragon

Next time: there is no time to rest. We must leave to go on the mission of the metallic dragons. Should we succeed, the dragons said they may be able to aid our dead friends. Sivak draconians were sent to fetch the dead bodies of Craynor and Tyzzer for “safe keeping” until we return.

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