The party mounts the dragon, Bui and Rowena on a brass dragon, Kissandi and Ja’Elle on a gold dragon, and Kamien on a copper dragon. Over three and a half days we fly around the edges of the southern part of the Isle of Dread, follow up over the river between the mountains, past the entry to the mountain underpass that led to the Forlorn Tower, and to the raised plateau in the northern central region of the island. Along the way, we saw many hunters and hunted on the land, ranging from macetail behemoths, bloodspike behemoths, trihorn behemoths, an armored guulvoorg, pterydons, a t-rex, and humanoid natives of the island.
The descent and landing to just before the plateau is near, but just far enough away from a group of behemoths and a rider who are feasting on some fresh humanoid flesh.
The group finds an easier path up the plateau and ascends carefully. On the climb, Kissandi sees a huge flying creature very high in the sky circling above.
At the top of the plateau, the group sees a littered prairie of broken down wooden fortifications. Walking through the rubble, Kissandi notices something large moving and directs the party to fall back. Kissandi perfects the halfling toss as she flings Ja’Elle behind some cover. As the party follows her orders, a loud screeching roar comes from behind you and aberrant dinosaurs begin to attack.
The party makes quick work of a burrowing, jumping, armored dinosaur that is unable to even grab anyone. It only minorly scrapes Rowena, before being destroyed.
A rider dismounts from the huge, three horned aberrant dinosaur. The riders back tentacles try to grab the characters, but he, too, is quickly defeated. Just before he dies, a large group of behemoths with a troglodyte rider and a war party of trogs charges towards the scene.
The aberrant dinosaur clearly states his claim to the party with a loud roar. The onrushing behemoths are spurred on to move almost 4 times as fast by their troglodyte leader. Rowena casts sleep on and the behemoths are quickly slowed. The aberrant dino is also slowed. Two of the behemoths fall asleep, the large flying creature and rider quickly swoops down towards the action, and as the dinos and aberrant dino square off to fight, the party makes their calculated escape. After putting a few miles between ourselves and the fight, the party takes a short rest.
The remainder of daylight is almost extinguished by the time we reach the obsidian building. It is dusk. The glistening reflection of the sun off the building made of pure obsidian makes this odd shaped building sparkle. The two ivory pillars in the entryway have been polished and glisten in the sunlight, too. The stairs, are a pinkish, flesh-tone that is duller and appears to be less finished and made of rougher stone. Perception and religion checks identify this building as being shaped in the head of snake emerging from the ground, clearly connected to Zehir, god of darkness, poison, and assassins. You suspect the Tear of Ioun may be inside, if the vision from Friend was correct. Ioun is the god of knowledge, skill, prophecy, and the study of arcane knowledge.
Ja’Elle carefully inspects for traps on the floor. Kissandi checks for traps on the door. The party proceeds cautiously while Kissandi mocks them for being too attached to life.
The obsidian doors swing open and are propped to remain open by the party. There is no natural light inside. Kissandi opens another set of doors at the back of the small room. A slightly larger unlit room is here. The doors are held open by Bui. Rowena casts light in the second room. Ja’Elle and Kissandi start searching the walls. The others noticing a charging t-rex coming toward the building. Just before the t-rex gets to the building, Bui closes the door to the interior room and the door to the exterior room snaps shut, too. Rowena thinks that they are magically locked.
As soon as the doors snap shut, a low hissing noise emerges, quickly growing louder. Snakes, hoards of snakes fall from above on us and around us. Partial husks of dead bodies fall, too. The swarms of snakes attack and scare us initially. Many of the snakes are obsidian, too, and blend in very well with the wall. Rowena helps the party resist almost all of the poison damage the snakes deal. This turns the tide of the fight in a hurry. With many area attacks, we quickly eliminate 8 minions, 2 medium snake swarms, 1 large tangler snake swarm, and 2 spitting snakes of Zehir.
After defeating all of the snakes, we find boots of striding and springing on one of the dead shadar-kai bodies. Ja’Elle keeps the magic boots. The party sees many holes at about 14 feet high on the wall. Ja’Elle climbs up and is able to remove rubble in the wall to crawl through. He finds two small passages above, both containing lots of snake cages, with their doors swung open. Near the end of both passages, Ja’Elle finds a secret door leading toward one another.
Meanwhile, the party notices carvings and art on the walls above in the room below. Each wall depicts a similar scene. All scenes show sacrifices made to Zehir by half snake-men and women and legions of snakes. The north wall includes humanoid worshippers of the Raven Queen being sacrificed to Zehir. The west wall includes humanoid worshippers of the Pelor being sacrificed to Zehir. The east wall includes dragonborn worshippers of the Bahamut being sacrificed to Zehir. The south wall includes humanoid worshippers of the Ioun being sacrificed to Zehir.
The party decides to stick together and climbs up to one of the passages above. As the secret door opens inward, 3 of the 4 snake men in the central room exit through doors and descend steps. One snake man remains and initiative will be rolled to start the next encounter, next time.
You just hit a milestone. Some dailies and heal surges have been used. Kamien has 2 action points. All others have 1.
Total Party Gold = 72,233
It is the night of Dec 17, 993.