Siliceous

Establishing a Base of Operations: Dragon's No More
Establishing a Base of Operations: Dragon's No More

March 11 late morning (11 am)
Party Gold = 190,540 g.p.

The group moves through the billowing volcanic ash towards a cave, in hopes of setting up a safe location to use as a retreat point from the Hall of the Fire Giant King, if needed…

Ja’Elle scouted ahead. Rowena spotted a trip-wire trap just before Ja’Elle triggered it. Ja’Elle was easily able to disable it. He found and disabled a pressure plate trap not far away.

The group ambushed a gaggle of kobolds, who were quite resilient. When the kobold chargers were destroyed, they made one last charge before burning out. At least four of the six burned out trying in vain to attack Charzin. The kobold mages were able to get off a dying breath area burst attack that softened up the party a bit. Tyzzer directed the attack as the others picked off the kobolds one by one. One kobold did escape. When Charzin ran after it, he sprang a trip-wire poison gas trap. The party decided to take a short rest and go slowly.

Ja’Elle was able to disable two more traps along what was an hour hike into the cave passages. Eventually, the party discovered a dragon lair inhabited by one adult red dragon, three red dragon wyrmlings, and two kobold mages.

A stoneskin application by Rowena and a blessing from Bui giving everyone temporary hit points negated much of the enemies attacks. Rowena was able to slow the dragons from escaping with a ball lightning. Ja’Elle used his daggers to critically hit and kill the wyrmlings. Charzin kept the adult dragon near him by threatening to destroy the eggs, by using his swordmage power to lasso the dragon, and by jumping on the dragon’s back. Bui saved Charzin from a long fall when the dragon was eventually able to tail slap him off.Throughout, Tyzzer was able to give extra attacks, allow his allies to switch spaces with allies to allow for important uses of his allies abilities, and even do some solid damage with his magic axe.

In the end, all the enemies were killed and the party took control of the cave as a base of operations. There was a large treasure (to be added soon) and 12 red dragon eggs left after the battle. The treasure included fifteen 1000 gp gems, a 3,000 gp value sapphire adorned tiara, and three diamond rings (1,000 gp value each) mixed in with a pile of 15,000 gp (placed in chests by the party). The group also discovered four potions of vitality (to be distributed in our next session).

After an extended rest, the party leveled up (now level 18) and decided to send Ja’Elle out to scout. He did and this is what you now know:

Nestled deep within the icy peaks of the King’s Mountains is a chain of volcanoes surrounded by an ashen plain of basalt crisscrossed with rivers of magma. Dubbed the Hellfurnaces, these angry volcanoes send plumes of smoke into the darkened sky, and embers fall like hot rain upon the land. You traveled across this hellish expanse to the foot of a steeply rising hill about three hundred feet high.

Smoke pours from numerous vents atop the hill, and occasionally some of these holes spurt jets of flame as well. Beneath this mound of slag and black rock lies the Hall of King Snurre (pronounced Snur-ee). Obsidian doors set into the base of the hill are the only visible entrance. They appear unguarded.

March 12, 994 at 1 a.m.
Party Gold – 222,940 g.p.

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A Demon, An Undying Cultist, and Powers from Beyond
A Demon, An Undying Cultist, and Powers from Beyond

Kissandi Saga Part 6

Last time, a difficult choice was made to take an extended rest. Some group members had saved out of their conditions caused by the Shadowfell (Rabbit, Kobhein and Drake), but others are still affected (Kissandi and Tilly).

Now, the group has the group has found themselves already within the Shadowfell itself.

March 2, 994 @ 1:30 pm

Kissandi lets the others know that she deserves all of the credit with the Raven Queen and the others are not needed and can leave. She can handle it herself. Tilly pipes in and says she could handle it herself, too.

Drake and Rabbit attempt to calm Kissandi, telling her she can have all the credit and assuring her they are here to help Lambasa and the lives of innocents against this imminent threat.

Tilly quickly moves forward. The others try to catch up. Two bodaks and a nightwalker emerge from the shadow. Tilly is quickly dropped unconscious by the nightwalker. Rabbit emerges to bring her back to consciousness. Kissandi, Kobhein, Drake, and Rabbit fight off this evil force, taking some significant wounds in the fight. Kissandi finds more power from the Raven Queen as she uses radiant energy to diminish the nightwalker. Drake does himself significant damage as he breathes acid to protect his allies.

During the battle, Lackey, Lester, and Uehara calm the waters and remove some of the arcane and divine energy from the pool and the surrounding font. In doing so they are afflicted by the Shadowfell, becoming very argumentative.

The clues clearly lead into a building nearby. The group enters, goes into a deeper room in the building and sees a great hall with a pool of blood in the middle that actively flows out and into four grates in the floor. The pool seems to not lose any blood. How strange. Standing in the pool of blood are five shadar-kai. There is a large statue on a platform. There are two staircases leading to a raised area of the room atop which stands an alter, two raised clear spheres and a chanting cultist. Various statues and paraphernalia lines the raised area around the alter.

The leader of the shadar-kai approaches, his dark eyes focused intently upon the party. He appears to be timid, or maybe frightened, but not necessarily of you and your companion. “I am Gruthow,” he says. “Who are you?” Together, the group diplomatically introduces themselves, helping Kobhein along the way. “Why have you come to this place?” he asks. The group explains their history very well. Gruthow and the other shadar-kai listen to your words with great intensity. “Why do you bring back memories of distant times?” Gruthow and the others appear confused and conflicted. The situation isn’t all that it appears to be. The party uses their insight and streetwise to understand the shadar-kai are deeply frightened, and not by the adventurers. They shift their eyes to each side, as though looking for someone or waiting for something to happen. Gruthow chooses his words carefully, as though someone else was listening to this exchange. The shadar-kai are acting like a people who have been threatened, mistreated, and intimidated. In some ways, they behave as slaves might.

Gruthow suddenly grows tense, as though every muscle in his body has turned to steel. An uncharacteristic smile spreads across his face, and he says in a higher, more shrill voice, “Champions, huh? They’ll let anyone call themselves that, won’t they? Tell me, is Old Elrilmarioum, that weakling wizard, still alive?”

Rabbit and Drake diplomatically keep Gruthow and the other shadar-kai talking and try to help them. Kissandi starts to make her way around the shadar-kai towards the platform with the chanting cultist. Kobhein watches Kissandi for instruction. Tilly is in her own world. The smart-ees are still arguing with each other.

Gruthow ways, “I am Therapin, and these are my happy followers. Perhaps you’d care to join us? I could have a lot of fun with the likes of you.” The voice that has identified itself as Therapin jumps from shadar-kai to shadar-kai as it talks to you. First it emerges from Gruthow, then from a shader-kai female to your right, then from another shadar-kai in the back row. “You have come to my home, threatened to take my property, and you expect me to welcome you? No, no, that is not the way I work, you arrogant gnats! Lay down your weapons, listen to my whispers, and perhaps you will see that the life I offer is not so terrible.”

Kissandi and Kobhein attempt to get around the shadar-kai. The shadar-kai attack, albeit unwillingly. Kobhein is dropped unconscious. Kissandi makes her way through and to the alter. Drake administers his potion to Kobhein, healing him.

As the group continues, the work against three challenges, the shadar-kai, the demonic possession, and the alter/magical sphere/cultist problem. Kissandi attacks and drops the cultist, only to see him reanimated by the powers around the alter and the magical spheres. Rabbit does heavy damage to one of the spheres.

Whenever a hero misses in an attempt to help, Therapin yells, “Your weakness is clear! You are not worthy to even bow in my presence, let alone challenge me. I would not even accept you as a blood sacrifice.”

After the group nearly frees the shadar-kai, Kobhein tries, but fails to deal the end to the demonic possession. A dark cloud of malevolence rises out of the collected shadar-kai and roils above them. “You are pitiful creatures!” cries the voice of Therapin from the dark cloud. “Let us finish this1 I await you!” With that, the cloud drifts through the archway out of the room. Gruthow says, “the demon has gone through the archway, to awaken more!”

The shadar-kai, one by one, collapse after Therapin departs. The group continues, but fails to destroy the power that emanates from the altar area. In fact, the spheres reconstruct and power surges back. Some of the statues animated into undead cultists. The group destroyed some of them.

Next time, the group tries to remove the power from the altar area and then may possibly follow the path that the demon Therapin took.

March 2, 994 @ 3:00 pm

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With Hope Fading Kissandi, Drake, and Sojourners Trudge On
With Hope Fading Kissandi, Drake, and Sojourners Trudge On

Kissandi’s Story Part 5

March 2, 994 @ 3:00 am

After climbing the fence and defacing the obelisk statue the group was able to damage it enough to shut it down temporarily from reanimating the dead. However, the rift to the Shadowfell is not here and it is still open. Until it is shut down, defacing this secondary post will only slow down the reanimation process of the undead.

The academics ask how they can help. After some more careful inspection of the obelisk statue, traps are found and expertly disabled by Tilly with Kissandi’s assistance and her thieve’s tools. Tilly does see a vision of a Suicide Demon and describes it to the group. The group does not believe this is Fyria’s image. Other clues are deciphered by the academics and the adventurers that show recent markings in different dialects and languages (forms of common), that necromancy was used and originated from multiple sources, that the clues were riddled with real and false traps, and a map leading deeper into the graveyard to another location.

Next, the group continues through the graveyard and deeper towards both danger and opportunity and into another statue that is animating skeletons. The group jumps into action against the skeletons. Rabbit goes face to face with a horde of skeletons. After destroying many individual skeletons, Kissandi comes to Rabbits aid. Kobhein goes head to skull with many skeletons. Ven “Drake” Roberts jumps into the fight. Uehara, the female dwarf tinkerer, asks to help with the obelisk statue, but the adventures say to stay safe until the battle is over. Tilly makes her way to the statue and tries to disable the device. She triggers a trap and becomes delusional about her abilities, saying that she can easily handle the rest alone. By the end of the battle, another poison gas trap was triggered and a third trap that made all the markings on the statue become very blurry and untranslatable. After the fight, Kissandi and Rabbit are affected by the Shadowfell, too. Hope is fading for the group.

Something of a map can be made out, but not much, leading the party into what was an area of town, with now destroyed or collapsed buildings and dead bodies, a feast for three slaughter wights and a bodak skulk. Another battle ensues. The wights regularly weaken the heroes and drain them of their energy and will to live. The bodak skulk’s gaze is demoralizing, and nearly deadly to Kobhein who maintains his will to live, just barely. As the wights are destroyed, they explode in an area 5 burst, dealing heavy damage to heroes and energizing their allies to use basic attacks. When the third and final wight blows up, all but Kissandi and Ven “Drake” Roberts are knocked unconscious. Drake is able to administer potions to two allies, and then Rabbit is able to save Tilly. The bodak is defeated, but the party is hurting.

The group finds a smaller contraption that emanates necrotic energy. The group is able to decipher many clues, but loses De La Rosa, the female arcanist, who triggered a trap that cause all party members to see their own face morphed into a corpse and then to an undead being. Kissandi smashed De La Rosa, whose body followed this path that the others envisioned for themselves.

The group learned that the final marking are from beyond this region, but some of the markings are from a local thief named Bantos, who used to be a member of the thieve’s guild, but now has an estate outside of town. The clues also show some of the markings are not from a language/dialect used regularly in Lambasa, that the magic and religious work done originated from multiple sources both in and out of this region, and that the clues are still riddled with various traps.

A difficult choice is made to take an extended rest. This means healing and a better chance of survival, but also likely allowing the reanimation process to speed up unchallenged again.

Some group members saved out of their conditions caused by the Shadowfell (Rabbit, Kobhein and Drake), but others are still affected (Kissandi and Tilly).

Next time, the group has a good clue on how to delve deeper into this gate to the Shadowfell, or are they already within the Shadowfell itself?

March 2, 994 @ 1:30 pm

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New Alliances, a Troubled Old Friend and Into the Hellfurnaces, Seeking a Safe Haven
New Alliances, a Troubled Old Friend and Into the Hellfurnaces, Seeking a Safe Haven

Feb 24 @ 3 pm

The group gives up on finding Kissandi before leaving town, but want to do what they can to ensure her safety. Ja’Elle meets Dryrry at the Thieve’s Guild, asking the guild to look out for Kissandi and to inform her where the rest of the party is going. Ja’Elle also asks about Feck. Dryrry says Knyx trusts Feck, that Feck is in danger, but to contact her, more reputable means should be taken (not rogues). She is said to normally shop at an all day Farmer’s Market. Meanwhile, Bui does a sending ritual to let Kissandi know the party will be leaving Lambasa to head towards the fire giant stronghold.

Approximately 7 pm – The party arrives in the market. The town guard is looking for someone. Maybe it’s Feck. Tyzzer tries to divert their attention. Rowena creates what sounds like a dangerous crime and a woman in despair that leads the town guard away.

Tyzzer finds Feck and asks to meet. Ja’Elle hustles past and gets involved, luckily and skillfully not alarming Feck. Feck tells the group to meet her at 8 pm at an abandoned house to talk.

Feck and the party talk, both seeming to gain the trust of each other. After a long talk, Feck says she can keep herself safe in town, knows she is wanted by the town guard, but after hearing of the party’s forays, says she has a friend who could help the party. She says she will alert her friend and set up a meeting at an abandoned farmhouse in the morning.

Feb 25 morning – Elrilmarioum tells the party to meet him outside of town when they are ready to depart. The party leaves town to meet with Feck’s friend. At the abandoned barn, the group meets the swordmage Charzin (pronounced sharzen). He says he is originally from Aramil and that he was aware of something with the Lambasan Crow and now, hearing there were others interested in opening the case back up, has become interested. However, having had to leave Lambasa for his own safety, he gets word through Feck, another “disgraced” Scarlet Guard member, under cover in Lambasa.

Charzin was never friends or associates with the Lambasan Crow, but had seen him perform a few times. The nights leading up the assassination, he noticed a trusted friend, Tabata (pronounced tah-bah-tah) and another associate, Seneca, who were acting much different than normal. Tabata, also honored as a Scarlet guard, talked of leaving town soon and asking Charzin to join him. Seneca, normally a reliable town guard and a great jokester lost his sense of humor, did not show up for his post on consecutive nights, nor did he meet with the group at the bar. On the night of the assassination, both Tabata and Seneca were missing. Later that night, he was confronted by a woman he’d never met. The woman cursed him and said he knew the men who killed the Lambasan Crow. Of course, Charzin had no idea what she was talking about, until later. Seneca and Tabata disappeared from town. Charzin investigated and found other witnesses who reported what they saw to him. He made sure all of their stories checked out. He was certain. He was able to track down his Seneca outside of town and bring him in. Reporting this information and bringing Seneca directly to Van de Vries, Charzin expected everything to be rectified quickly. Instead, the witnesses disappeared, Seneca left town again after being freed, and Charzin was said to be misleading the town with these false accusations, and therefore banished from Lambasa. Before leaving, Charzin checked in with a longtime acquaintance, and now fellow disgraced Scarlet Guard, Feck, to try to keep a pulse on what was happening in town so one day he could help again.

After spending the day and night talking about the Lambasan Crow and getting to know one another, the party and Charzin gain one another’s trust as Charzin wants to help the kingdom and cannot currently help in Lambasa.

Feb 26 morning – the group meets Elrilmarioum outside of town. He tells the party to meet Nan in the King’s Mountains, that he will have done some scouting by now. He teleports them into the king’s mountains as close as he can get them to their intended location, which is still quite a ways away. The group sets out.

Feb 27 morning – The group meets up with Nan. After telling the group to find a chain of caves not too far away from the home of King Snurre that currently houses dragon young and dragon eggs, clear it, and ensure it is a safe haven in case they need to retreat, Nan pulls Tyzzer aside.

Nan tells Tyzzer that he has been like a son to him, that Tyzzer’s work will never be forgotten. With a hand on Tyzzer’s shoulder and an embrace, Nan says, “I am so proud of what you’ve done and know your intentions have always been good.” Tyzzer senses a sadness about Nan and tries to understand more unsuccessfully. Eventually, Nan gives Tyzzer a silver jeweled wristband and says that Nan’s father gave it to him and departs. Tyzzer gives Nan his celestial warhorse, hoping it will serve Nan well. Tyzzer thinks Nan is going to do something to sacrifice himself for the greater good, but cannot be sure that is what weighs on Nan.

Rowena creates a teleportation circle to send the horse back to Lambasa, so they do not die.

The group travels for weeks, towards the basalt mound in the Hellfurnaces, a chain of volcanoes in the hear of the heart of the King’s Mountains. After weeks, the party sees active lava flows and has to navigate through and around them.

March 11 – Within sight of the caves, fire elementals rise from the magma to protect their land. Rowena gives the group mass resist to fire and neutralizes much of the strength of the fire elementals. Charzin starts off his career with a critical hit before drawing the focus of much of the enemy’s attacks and defending his new party. Bui and Tyzzer are targeted quite a bit by a large elemental that throws fire at them. By the end of the battle, much of the battlefield is ablaze. Tyzzer directs extra attacks by Ja’Elle and Charzin to help weaken the enemy. Bui is able to plant the standard to help finish off the enemy.

Weakened a little, the group continues through the lava flow and approaches the cave they recognize, based on the directions Nan gave them…

Next time the group seeks to take the dragon cave, to set it up as a place of retreat in case of need during the assault on the fire giants home.

March 11 late morning (11 am)
Party Gold = 190,540 g.p.

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Kissandi Charges the Darkness
Kissandi Charges the Darkness

Kissandi’s Story Part 4

March 1, 994 @ 8:30 pm

Kissandi and the warforged continue to the house, the suspected third location of four that have helped open the rift to the Shadowfell in Lambasa very recently. Here, they find two shadar-kai tenebrous. Kissandi tries to attack, but they are able to shadowy movement to avoid fighting and taunt Kissandi. The warforged do not get involved in the proceedings.

The shadar-kai say that"Fyria is amongst us, you stand no chance now!" They try to convince Kissandi that they will follow her, that Kissandi should join them and Fyria, as true servants of the Raven Queen. They know that Kissandi is from Tyr and say they believe Kissandi has the potential to be of note amongst the servants of the Raven Queen.

She does manage to notice the same Gloria to Fyria carved into the base of the walls. There is more written here that she cannot make out. She does notice a map on the wall that appears to show the four locations.

The tenebrous toss a defaced obsidian raven statue towards Kissandi. She kicks it back at them. Kissandi tries to convince them to fight, is confused by their knowledge of her past and of her power. She leaves distracted, suffering in her initiative.

She and the warforged continue to the suspected fourth location, a nondescript looking temple from the outside. The warforged make another effort to get more information from Kissandi regarding Ara’s companions and Kissandi’s associates from Terkent, unsuccessfully.

Entering the temple, Kissandi sees it clearly to be a temple to the Raven Queen. A bell with symbols to the Raven Queen brings feelings and messages to Kissandi. A vision accompanied by a flash of light and bad feeling tell Kissandi to deny the Raven Queen. Kissandi, in an effort to center herself begins to cut. The blood and pain will center her thought again, she tells herself as she prays. It feels right. In fact, she feels the need to cut the image of the Raven Queen that she saw recently into herself. She cuts into her thigh, bleeds, and envisions a woman, a priest (?) who will tell her only truths, and Kissandi feels much better. She bandages her wounds.

In a higher place, the second level of the building, Kissandi meets the woman she envisioned and questions her. The woman doesn’t speak, but her voice seems clear in Kissandi’s mind. Kissandi is questioned about a conversion. Kissandi feels it is as if to ask if she has converted an unbeliever. Kissandi questions this. Kissandi is asked who she can convert? A powerful female ally, who only seeks power is all that comes to Kissandi though this voice in her head. Kissandi feels very strongly that she is being told to convert Rowena, or at least try.

Kissandi is told she is being to reckless with the lives of believers, that she mustn’t needlessly throw away their lives (could this mean Haplor could have been saved?) Kissandi ascents.

Kissandi is told when the rift to the Shadowfell is closed, she will find a sack with a skull in it. Kissandi mustn’t open it. She must gift it to her powerful, power-seeking friend (Rowena?) to help in the conversion – it will be a gift of a true believer who departed the natural world for the Shadowfell to better serve the Raven Queen.

Kissandi also is compelled to make better use of non-believers to aid the cause.

Kissandi is told she will have others who come to help her, here in the temple.

The veil drops. The priestess dissipates. The symbols of the Raven Queen disappear from the temple and it now appears a nondescript temple to worship any god. Kissandi feels strongly that what she saw was real. Kissandi is no longer distracted. In fact, her focus has been heightened.

Kissandi hears the presence of many others on the floor below and drops to her knees in prayer.

Soon later, footsteps, the doors open behind Kissandi, and a deep voice tells Kissandi that they have come looking for her and seek a common cause, then depart the room.

Kissandi finishes her prayer and then goes to the balcony. She sees those who will share her path, at least in these next steps. Introductions are made. Kissandi does not recognize their Sojourners markings (one is likely not a Sojourner). They include:

A group of adventurers (Sojourners)
Rabbit – a male halfling axefighting leader and controller, the speaker of the group and a friend to Kaven Windstrike.
Tilly – a female halfling lurker who uses smoke and a short sword.
Kobhein – a longtooth shifter brute who knew Haplor

A group of scholar friends who hope to aid in shutting down the Rift in Lambasa, but who cannot defend themselves (likely Sojourners):
De La Rosa – a female half-elf arcanist (non-adventurer)
Lackey – a male minotaur historian (non-adventurer)
Lester – a male human theologian (non-adventurer)
Uehara – a female dwarf tinkerer (non-adventurer)

Another adventurer/performer (likely not a Sojourner):
Ven “Drake” Roberts – a human controller whose faced is deeply blackened and scarred around his mouth and nose – visibly seeping. He is known around Lambasa (but not to Kissandi) as a freakshow, a human who breathes acid.

Kissandi says you must have done something bad to Ven “Drake” Roberts. He says yes, but says his wounds are not from that, those he was born with.

The group finishes their introductions and sets out to head towards the center of this perimeter of four landmarks.

As they enter a graveyard and necropolis, the world seems different. Dark clouds block out the stars and moon, rain pours down, lightning occasionally lights the night and loud thunderclaps keep everyone on edge.

The buildings appear to sway. It feels as if they are in the Shadowfell or something between the Shadowfell and the normal world.

Zombies attack! The group shows their skills and destroys the zombies very quickly. More zombies spawn. Some zombies that die are able to grab hold of the Sojourners and Kissandi. Ven “Drake” Roberts is able to protect the smarties from the zombies, despite one very close call. To do this, he breathes acid, destroying the zombie and hurting himself.

As the fight progresses and more zombies emerge from the ground, Kissandi is able to locate a subsidiary post that is speeding the animation of the undead here.

Climbing the fence and defacing the obelisk statue the group is able to damage it enough to shut it down. However, the rift to the Shadowfell is not here and it is still open. Until it is shut down, defacing this secondary post will only slow down the reanimation process of the undead.

The group continues through the graveyard and deeper towards both danger and opportunity.

March 2, 994 @ 3:00 am

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Kissandi Unlocks Clues to the Shadowfell Rift
Kissandi Unlocks Clues to the Shadowfell Rift

Feb 24, 994 at 6 a.m.

In their search of the underground secret crypts, Kissandi and Kaven find magic items. Kissandi takes Shadowflow Cloth Armor +4 (LVL 18). Kaven takes a Cord of Foresight LVL 18 (waist).

They found symbols. There is power etched into the runes running along the base of the wall and the lip of the crypts. The power seems to have a connection to the rift to the Shadowfell, awakening the undead, and includes a long Gloria to Fyria, a Shadow Angel.

Kissandi saw Kaven scratching out part of an etching, but did not understand why.

Later, before Kaven departed, Kissandi took a mental image of him and noticed a small gold compass symbol hanging from a tiny beaded portion of Kaven’s hair.

Kissandi found an abandoned area to rest. She arose to see warforged watchmen. After a feeling out period by both sides, they decided to work together. The warforged went to the crypt with Kissandi and helped her interpret more from the etchings. Kissandi did a rubbing of some of the etchings to possibly show others later.

The warforged were clearly very interested in past travel companions of Kissandi’s, but willing to help her in her search to shut down the rift to the Shadowfell.

Kissandi went to a market. She traded her Robe of Eyes for gold. She offered it for 500 gp, much below market value. The makeshift trader said he only carried 300 gp, but would give her the other 200 gp later. As Kissandi left with the 300 gp, a couple of children ran up to her and told her to wait. 200 additional gold pieces were brought from what appeared to be a friend of the makeshift trader. Kissandi paid the children 1 gp and bought food for 1 gp. She returned to the hidden crypt with the warforged.

The night passed uneventfully.

The next day, Kissandi went to Infernal Alley. The town guard found her. She ran, prayed, and hid. As she slipped into the alleyway back entry to a business, she was spotted. She entered the kitchen of the back of a bar. From there she went into the bar. In the bar, she was surrounded. Using gifts bestowed on her by the Raven Queen, Kissandi found a way to escape and get away from the town guard. She returned to the crypt.

She stayed the night.

The next night, she paid 3 gp to buy 3 days worth of food and returned to the crypts.

It was on the second night after this food restock that the warforged returned. Following their questions, Kissandi said she knew of a crystal-fisted monk that she may have travelled with before. After this, the warforged found two other sites and took her to one.

At this second site, they found and defeated a shadow snake, more howling spirits, and some sort of bloated zombie. There was no treasure here, but a similar Gloria to Fyria and etchings imbued with power.

They returned to the first site, slept and waited through the next day.

They were not aware of the fourth site, but planned to go to the third site as night set on March 1, 994…

Tyzzer, Bui, Rowena, Ja’Elle - Feb 23, 994 3:00 p.m. (30 days in each month)
Kissandi - March 1, 994 8:30 pm
Party Gold = 190,805 g.p.

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Closer to Death and God
Closer to Death and God

As we ended the last time with Kissandi, she had signaled Haplor to take the city guard on past her as she went seemingly unnoticed to them…

10:30 p.m. – the weather took a turn. Storm clouds erupted in thunder and a downpour.

Kissandi, using the hat of disguise to change appearances, followed at a safe distance, thinking herself safely hidden out of sight. She saw Haplor lead the guards to the dead body of his fallen ally, into the house where the goliaths and tenebrous met their end, and back into the street. When the city guard left, Kissandi approached Haplor.

Kissandi thought her amazing recovery from a near-death experience should have convinced Haplor even more that she was the right hand of the Raven Queen. Haplor seemed less certain.

After taking Kissandi to a safe house for food and rest, they set out back into the tainted neighborhood with another ally, Shiuahn, a shadar-kai fighter known for her murderous frenzy.

Kissandi told them to follow her lead, to let her handle the leader while they took out the servants. As they approached a residence, a shadowy humanoid with glowing eyes, a hooded robe, and a gloomy voice welcomed them to their death. Kissandi and Haplor did not accept his invitation, but Shiuahn did and died at the false keepers hand, not before destroying several howling spirits. After the battle, Haplor took two arrows from a nearby roof and was told to drop his weapons.

Kaven Windstrike, who wouldn’t introduce himself until later, commanded them to explain themselves. Kaven didn’t seem to believe that Kissandi and Haplor were on the side of good simply because they were striking down another dark force. After some convincing by Kissandi, Kaven did not strike again, allowing them to enter the residence.

After a short rest, Kissandi and Haplor, upon entering the residence, discovered some etchings and scratchings on the walls and floors of the main level. They took a staircase down 6 vampires rose from their coffins to face them. Several of the vampires were destroyed quickly.

During the fight, Kissandi and Haplor heard another coffin open, in an adjacent secret chamber. Soon later a death knight entered the room through the secret door. He burst into unholy flames several times in the battle, finally striking down Haplor. He made sure Haplor stayed dead by separating his head from the rest of his body with a gruesome blow from his soulsword.

Kissandi struck what should have been the death blow to the last vampire, but he turned into a cloud of bats and flew off up the stairs and past the now entering Kaven Windstrike.

Kaven entered and stayed far enough away to stay out of melee for awhile, helping Kissandi with his longbow against the death knight. Kissandi used just about all the powers she had.

As the fight wore on, the three remaining all were bloodied. The death knight, empowered with fire from his unholy flames struck down Kissandi a moment before Kaven was able to strike down the death knight, healing Kissandi in the process.

Kaven introduced himself to Kissandi. Kissandi believed the Raven Queen sent Kaven for this moment. It seems to Kissandi that the Raven Queen has a great interest in keeping her alive for this purpose.

They began to search the place, Kissandi for clues towards more undead and the rift to the Shadowfell, Kaven perhaps for something else…

It is 6:00 a.m. on Feb 24, 994

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The Main Event
The Main Event

Feb 21, 994 9:30 p.m. (Kissandi on own until at least Feb 23 10:30 pm)
Party Gold = 191,940 g.p.

Quests, etc.:
• King Snurre’s head to Lord Krombaalt – earn thundercloud tower (Major)
• Rescue Moonshadow, elven princess, from Snurre, fire giant king (Minor)
• Fumaro (gith druid) & Tekal (human psion) owed muscle in Glim by Tyzzer, Ja’Elle, & Kissandi
• Vaazrus (gremlin tinkerer) owed a service by Ja’Elle
• Lambasa Thieves’ Guild owed continuing help from Ja’Elle for Bella rescue + more
• Neogi owed info re: Adalaentar (red dragon) from Ja’Elle for freeing Ja’Elle
• R 100 g.p. reward through Lud (University) for info re: death of Lambasan Crow.
• Ja’Elle may speak to Lokara, female dwarf, former prisoner regarding death of Lambasan Crow. May also wish to follow up with Bella, or possibly not.

On information gained from Van de Vries, the group had gone to the Theatre District in search of tenebrous. As we left off last time, two tenebrous were spotted by Ja’Elle in a back alley behind the theatre…

The heroes readied themselves around the alleyway, setting themselves up with good advantage should this turn bad. After some interactions, the heroes led by Tyzzer and scouted by Ja’Elle determined that the tenebrous knew of Merlian Saar, but did not know him directly. The tenebrous were interested in finding/meeting Kissandi because of the story that Kissandi had seen the face of the Raven Queen. The party said they were unable to bring Kissandi to the tenebrous and the tenebrous said they were unable to bring Merlian Saar to the party. There was a third tenebrous in the alleyway, discovered later.

While Ja’Elle watched the tenebrous through the night, the others went to a coffeeshop nearby. Rowena used sending to communicate with Kissandi.

The next morning Bui used sending to communicate with Kissandi.

The group heard about a fight the next night at the Theatre featuring Mani vs. a challenger.

Bui got a note to meet Vale Temeros. When he met Vale, Vale introduced him to his long-lost “sister”, a woman one year older than him that he hasn’t seen since they were teens at the orphanage. Rosalyn, known to Bui as Jocy, was a reason he became a traveler. They were closest of friends, until she vanished one night. She went missing when they were teens. John was used to her night terrors and screaming so he fell right back to sleep. When she was gone the next morning, that was nothing new. She always was the first to set out, to explore, to adventure when they were kids. But, she didn’t return. He has never seen her since. He was quite surprised to see her in Lambasa. He asked Vale to take her to the safety of the University. Jocy told Bui she had been taken to water by frog-like or fishlike people and somehow she was able to breathe. She said she could teach Bui to do this, too.

Ja’Elle got a note that Jimbo had come by. Ja’Elle was upset that Jimbo hadn’t left town because this would mean great danger for Jimbo. The next morning, during other important talks, Jimbo showed up. Ja’Elle asked the University to watch over him and keep him safe, get him cleaned up, and then get him out of town.

Ja’Elle also had a short, but painful experience, as his mark radiated pain through his head. After this, Ja’Elle was insistent that the heroes leave Lambasa.

Tyzzer got a note from Lyrie Akenja. She spoke with him about resuming and finishing the mission Against the Giants. She didn’t say it needed immediate attention, but within the next few days to a week at most would be best. Two quests were added at this point:

  • Capture the Traitor – Obmi Ironwhisper, an exiled dwarf noble, serves King Snurre as an advisor. The dwarf lords want this traitor to stand trial for treason and are willing to pay 250 platinum pieces for his capture
  • Confront the Dark Power – A dark power is uniting the many tribes of giants. Find out who or what is responsible, and destroy them.

Later, Tyzzer got a message to meet with the town guard. Ja’Elle trailed behind, but did not enter city hall. Tyzzer met with Van de Vries. When Tyzzer told Van de Vries that he wanted to find Kissandi and leave town, Van de Vries was pleased. That’s why Van de Vries said he summoned Tyzzer. He said Kissandi was no longer welcome in Lambasa. She was considered a criminal and a threat to the city due to arson and a threat against Shelley, the proprietor of Neberintzen’s. Van de Vries also asked Tyzzer to gather any information about Feck, a disgraced Scarlet Guard (mage who had joined with the Thieves’ Guild). Tyzzer didn’t have much interest in helping Van de Vries with Feck.

Lud brought in an informant that came forward seeking the Lambasan Crow reward. Her name is Lokara. She is a female dwarf. She matched the profile of the person Ja’Elle was told about as a potential source of information. She said she was freed from prison because they trusted she wouldn’t say what she saw. After assurance from Tyzzer and the others, Lokara told the group she saw humans, who worked for years with the city guard, disguised as elves, setting out poison that would kill the Lambasan Crow later that night. She said she was seen witnessing this and that is why she was imprisoned and kept until the authorities believed she would not talk. She fears for her life and doesn’t know why she spoke now. She believes this must have been ordered by the king or those who serve under the king. The group plans to help her get to Standhall. Tyzzer plans to either ride with her there, or find a way to teleport her there, sending information to Shem Wartburg (mayor) and the librarian he knew there growing up to look out for her and keep her safe.

On the next night (Feb 23), the group went to the theatre for the fight, bought three tickets on the second hand market at a higher cost and got seats in the front. Ja’Elle snuck in and scouted the place. After the undercard dwarf fight, Mani, the renowned fighter helped clean up. The group noticed a sheep in his back room as Mani went to ready himself for the fight. The main event lasted less than a minute. Mani, again made sure that all blood was cleaned up. Rowena booed and said she wanted another fight.

After the announcer said to meet for drinks across the street, Tyzzer said he would fight Mani. After deliberations between Mani and the announcer, it was determined that Rowena would be buying drinks for everyone at the Theatre that night, that Tyzzer would fight another challenger first and then Mani would fight Tyzzer if he won.

Tyzzer used some crowd-pleasing moves to win his fight quickly.

Tyzzer then fought Mani. It was a good fight. When Mani knocked Tyzzer down a third time, the fight was over. Tyzzer and Mani seemed to have gained a mutual respect for one another.

During the fight, Ja’Elle snuck into Mani’s room. It was pristine. It had only one sheep, a small container with dirt and grass for the sheep, and a few buckets filled with water.

Across the street at the bar, Rowena put a sack of coins on the bar and said drinks are on us tonight. Tyzzer cleaned off a space for Mani. When Mani arrived after the others, he brought his sheep with him on a leash.

Mani said he wanted to be done fighting, but that he needed enough money to survive on and that those who set up the fights, the promoters, might not want him to retire quite yet. Tyzzer gave Mani a valuable ring that he could sell and told him to seek out Sarax to find a mission.

The group was told by Kissadi that Captain Eegar, a pirate, had somehow made it to Lambasa and painted the town red. So far, the party has found no signs of the town being painted red. Perhaps it was a false rumor.

At this point, the group is trusting the University to help Lokara, Jimbo, and Rosalyn Collins.

Tyzzer is hoping Mani will stop bare-knuckle fighting and find Sarax.

The group wants to find Kissandi and get out of town. Ja’Elle wants to leave as soon as possible.

Quests, etc.:
King Snurre’s head to Lord Krombaalt – earn thundercloud tower (Major)
Rescue Moonshadow, elven princess, from Snurre, fire giant king (Minor)
Capture the Traitor – Obmi Ironwhisper, an exiled dwarf noble, serves King Snurre as an advisor. The dwarf lords want this traitor to stand trial for treason and are willing to pay 250 platinum pieces for his capture (Minor)
Confront the Dark Power – A dark power is uniting the many tribes of giants. Find out who or what is responsible, and destroy them (Minor)
University to help Lokara (informant re: death of Lambasan Crow), Jimbo (druggie homeless man in care of Ja’Elle), and Rosalyn Collins (“sister” of Bui)
Van de Vries has sent group to rid town of Kissandi and to find Feck for the city guard
Tyzzer told Mani to find Sarax in an effort to get him out of the fighting ring
Fumaro (gith druid) & Tekal (human psion) owed muscle in Glim by Tyzzer, Ja’Elle, & Kissandi
Vaazrus (gremlin tinkerer) owed a service by Ja’Elle
Lambasa Thieves’ Guild owed continuing help from Ja’Elle for Bella rescue + more
Neogi owed info re: Adalaentar (red dragon) from Ja’Elle for freeing Ja’Elle
Ja’Elle may wish to follow up with Bella, or possibly not.

Feb 24, 994 3:00 p.m. (Kissandi on own until at least Feb 23 10:30 pm)
Party Gold = 190,310 g.p.

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Kissandi's Vision Quest

Feb 21, 994 at 9:30 p.m.

Kissandi wait in the basement continues…

She remains hidden as Shelley comes into the basement to move a barrel of ale back upstairs. Eventually Kissandi climbs the slide and investigates the bedroom where she met Gein for a second time. She unearths a couple more small amounts of the chewable drug that Gein had.

Kissandi walked out of the room, down the stairs, and by Shelley. Shelley is clearly scared and startled, screening for help, tripping backwards across the room. Kissandi does not threaten her and leaves the bar.

As she enters the street, Kissandi quickly blends in, joining the general movement in the street and seemingly going unnoticed by the city guard.

Kissandi hasn’t eaten in over a day and heads towards a market, blocks down Infernal Alley. Along the way, a human priest of the Raven Queen named Haplor steps in Kissandi’s way, calling her a blasphemer and desiring proof of Kissandi having seen the face of the Raven Queen. Haplor says the same powerful force that will help Kissandi if she proves to be true will be the same who see to her destruction if she has lied.

Haplor invites Kissandi to a bar on Infernal Alley, feeds her while they converse. Then, Haplor introduces Kissandi to Byl.

Byl is quite shaken. His eyes are nearly pure white, formerly green, but much faded. Between shakes Byl says his family was killed two nights ago. Kissandi and Haplor determine that Byl is in the grey area between life and death right now, himself. Haplor blessed Byl, somewhat calming him. Byl says shadows dragged his wife and children from the house despite his attempts to save them. He hasn’t returned home since.

Kissandi and Haplor go to his home, a little more than a block off Infernal Alley. Noise is heard within. Kissandi enters the back door. Inside, she finds and destroys a ghoul snacking on a child. The investigation to follow leads to a house across the street from where the child was apparently taken. The investigation seems to show Byl’s family story checks out from two nights ago.

A neighbor lady will not open her door to Kissandi and Haplor.

Kissandi rests in Byl’s house while Haplor stands guard. Around 9 pm, Haplor starts to sleep. At 10 pm, 2 tenebrous shadar-kai arrive. A fight breaks out. The tenebrous make use of the shadows in the room and created by the characters, but Kissandi and Haplor are able to destroy both of them.

As the battle with the tenebrous is almost done, a loud banging is heard from the back door. The two goliaths that served Merlian Saar, known since the encounter in the Warrens of the Stone Giant Thane, enter the back door enthused in finding Kissandi. They clearly are upset with Kissandi about her ruining their lives. The fight continues. Kissandi is knocked out.

Haplor runs towards Infernal Alley yelling for help from the city guard. He is chased and caught by a goliath. After 12-18 seconds, a street fighter comes to Haplor’s aid. Haplor escapes, runs, and yells for help.

Kissandi makes a remarkable recovery and comes to (critted a death save after one strike). Kissandi realizes the goliath in the room with her was about to bandage her wounds. She continues the fight.

The streetlighter is killed.

Kissandi destroys one goliath and then the other. Kissandi finds the unknown street fighter dead in the road. She is concerned that with tenebrous and the goliaths showing up, Merlian Saar may be near. After trying to remain hidden and scoping out the area, she follows the tracks of Haplor toward Infernal Alley.

Haplor is bringing a few city guards with him and catches Kissandi’s bluff. He leads the guards past Kissandi towards the house and finds the dead street fighter, Haplor’s acquaintance.

Kissandi is blending in (not following Haplor), remaining unnoticed by the city guard.

To be continued…

Ja’Elle owes Vaazrus a service sometime in the future.
Ja’Elle owes the Thieve’s Guild help (recurring) (additional for help with jail break for Bella)
Ja’Elle owes the neogi information about Adalaentar.
Group Quests:
Deliver King Snurre’s Head to Krombaalt, storm giant lord (Major Quest) to earn a thundercloud tower
Rescue Moonshadow, the elven princess, from King Snurre, the fire giant king (Minor Quest) for a monetary reward
Help Fumaro and Tekal in Glim (Tyzzer, Ja’Elle, and Kissandi owe them help/strength in return for a previous favor granted.

Rowena put 100 g.p. reward through Lud (works at University) for someone to provide information about the death of the Lambasan Crow.

Ja’Elle may wish to speak with Lokara, female dwarf, former prisoner regarding the death of the Lambasan Crow. He may also wish to follow up with Bella, or possibly not.

Party Gold = 191,940 g.p.
Feb 21, 994 at 9:30 p.m. (Party of 4); Kissandi is at Feb 23 at 10:30 pm

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Shadows, Giants, and Clues

Feb 16, 994 9:00 a.m. for group of 4; Feb 16, 994 after 10:00 a.m. for Ja’Elle

Rowena and Tyzzer each purchase a war horse and set off for Standhall. They choose to go off the road to make a more direct route across the prairie land. The ride will take 2.5 days. A storm appears in the distance. The storm grows stronger the closer the riders get to Standhall.

On the second morning, Tyzzer and Rowena spot a large group heading overland towards them. As they grow nearer, 2 ogres and several humanoids are seen (orcs & humans). They have two slaves. Just before Rowena can unleash, Tyzzer convinces her to hold her fire.

Negotiating for the slaves, Tyzzer gets the slavers to accept 450 gp for both. One of the slaves was a farmer from Standhall. The other was from beyond Standhall in the countryside. When questioned, the former slaves said they were just captured by the slavers and that the slavers had a small green creature with pointy ears captured and held in a bag, too.

On day 3, Tyzzer, Rowena and the two slaves make it to stormy Standhall. They free the slaves, inform Mayor Shem Wartburg about the slavers and ask about the storm giant. They learn that the storm giant left a 12’ long mark on the main dirt road of town in the shape of a lightning bolt. After Tyzzer and Rowena trace the mark, Krombaalt makes a dramatic entrance on his thunder hawk. Krombaalt thanks the group for rescuing his daughter, Elektra, from the Frost Giants. He gives Rowena the ritual Familiar Mount. He speaks of his hatred for King Snurre Ironbelly. Should the heroes bring him the head of King Snurre, he promises them a thundercloud tower to call their own (major quest). Tyzzer requests a celestial mount. Krombaalt says there will be one in Lambasa for him to keep for 90 days, or forever if Snurre’s head is delivered.

Tyzzer and Rowena teleport back to Lambasa, to the University. The mount is in Lambasa when Tyzzer makes it back. They rejoin the others.

Meanwhile, Ja’Elle continues his mission to find out more about what happened to the Lambasan Crow. After speaking with a exterior prison guard named Norris, Ja’Elle is let into the prison and talks with Calderax, a male tie fling. Calderax cries, is afraid of “them” and provides no information, seemingly fearing that Ja’Elle might be one of the “them.”

Ja’Elle talks to Bella, a opera singer imprisoned here, too. She is afraid of “them,” too. She is worried she will be killed by “them” if she leaves the prison. Ja’Elle convinces her that his associates can keep her safe until things can be changed and she can perform on stage again.

Ja’Elle greases Norris’ palm with 5 gp to look the other way while Bella slips out sometime in the next day or two.

Ja’Elle has yet to speak with the former prisoner who was named as a possible informant, too.

Ja’Elle checks in with Dryrry of the Thieves’ Guild, and learns that a day and a half later, with help from the Thieves’ Guild, Bella was freed and is safe for now.

Ja’Elle gets word that Bui and Kissandi are in town and he rejoins them.

Meanwhile, Bui and Kissandi try to uncover more information to unravel this shadowy force that has taken hold in Lambasa. Both pray to their respective gods. Bui learns that something is amiss in the world. A strange, unnatural, otherworldly force is taking hold of this area, something from the Shadowfell. Something must be done. Kissandi sees the face of the Raven Queen and the Raven Queen speaks directly to her telling Kissandi that someone has opened a rift to the Shadowfell near where Kissandi is and the rift must be closed to the stop the chaos. A force familiar with you has caused this.

Kissandi and Bui are able to figure out that Merlian Saar, a noble they found in the Warrens of the Stone Giants scrying on others may be the force. Merlian Saar was served by two goliath guards and two tenebrous assassins (shader-kai).

Bui gains the ritual Shadow Walk from his god because of the connection with Kissandi, the Raven Queen, and the newfound knowledge of the Shadowfell.

The investigation begins. The two decide Ja’Elle will be of help and send word through possible contacts amongst the homeless that they are in the Temple district and await him.

Feelers are put out to see if Merlian Saar and his associates have entered Lambasa. Two goliaths tried to enter and refused to leave their weapons. They were denied entry. Merlian Saar was not noted on any entry logs or by any guards. Neither were any shadar-kai.

Gein Kafog at Neberintzen’s – the group goes and sees Shelley the bartender and a couple of patrons in the morning. At night, the place is full. Gein Kafog, the white skinned, pink eyed drug dealer and punk makes an appearance. Kissandi, Bui, and Ja’Elle go up to his room. Things do not go well. Kissandi introducers herself as the right hand of the Raven Queen, draws her sword and threatens Gein. After a few tense moments, Gein makes an escape through a trap door in the floor, leading to a slide that descends two levels to the basement. Hastily, the group follows. All they find are illusory bats and a lot of broken boxes in the basement.

The heroes offer Gein’s stash of drugs to anyone who will help them find him. The crowd from the bar disperses and it is empty, save the heroes and Shelley.

Kissandi tells Shelley to help and when Shelley says she is not able to help, Kissandi tells Shelley that she (Kissandi) will find and kill Gein and will light this bar on fire. As Kissandi is leaving, she lights Neberintzen’s on fire. Kissandi tries to behead Shelley, but Bui recalls ally and brings Kissandi to her. Ja’Elle momentarily knocks out Kissandi. Before Bui and Ja’Elle can tie her up, Kissandi awakens.

Many come to help extinguish the fire. The town guard gathers and tells Kissandi she will need to come in with them. Kissandi disappears into a shadow, escapes, and climbs a building to keep and eye on it.

Bui and Ja’Elle depart.

Kissandi stays and watches for Gein. She spots 3 humanoids that all look like Gein meeting in front of Neberintzen’s later that night. Kissandi is unable to follow them, as each moves back into the shadows.

Using her hat of disguise and looking like a town guard, Kissandi goes into the basement of Neberintzen’s to wait for Gein. She’s still waiting…

Bui and Ja’Elle reunite with Tyzzer and Rowena.

Tyzzer and Van de Vries talk. Tyzzer senses Van de Vries knows something about Merlian Saar or his associates. After convincing Van de Vries that this is a common foe and the heroes can do something to help, Van de Vries agrees to gather information and meet with Tyzzer the next day. They meet and Van de Vries says shadar-kai were spotted last night in the Theatre District, behind the theatre.

At night, the four heroes go to the location that Van de Vries mentioned. They spot two shadar-kai in an alley behind the theatre.

To be continued…

Purchased:
2 war horses 750 g.p. each (Tyzzer & Rowena rode them to Standhall)

Gained:
Celestial Warhorse for Tyzzer (90 day loan, can keep if you bring King Snurre’s head to Krombaalt)

Rituals Gained:
Rowena – Familiar Mount + Sending
Bui – Shadow Walk + Sending
Sending costs 360 each (x2 = 720)

Ja’Elle owes Vaazrus a service sometime in the future.
Ja’Elle owes the Thieve’s Guild help (recurring) (additional for help with jail break for Bella)
Ja’Elle owes the neogi information about Adalaentar.
Group Quests:
Deliver King Snurre’s Head to Krombaalt, storm giant lord (Major Quest) to earn a thundercloud tower
Rescue Moonshadow, the elven princess, from King Snurre, the fire giant king (Minor Quest) for a monetary reward
Help Fumaro and Tekal in Glim (Tyzzer, Ja’Elle, and Kissandi owe them help/strength in return for a previous favor granted.

Rowena put 100 g.p. reward through Lud (works at University) for someone to provide information about the death of the Lambasan Crow.

Ja’Elle may wish to speak with Lokara, female dwarf, former prisoner regarding the death of the Lambasan Crow. He may also wish to follow up with Bella, or possibly not.

Party Gold = 191,940 g.p.
Feb 21, 994 at 9:30 p.m.

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